Thank you for writing such a great couple of modules, Cam! We had a blast playing them. I felt bad that I had to cut what I did from the finale, but everyone had fun, I think. I was really sad I never got to use Shai-Horef. I really wanted to throw him at the party (especially our resident vampire slayer), but they eliminated the Gale (and everything else) as a problem very quickly. Oh well. I may use him again some day!
I can also safely say that my guys were terrified of Frost. When they destroyed the skull totem, everything changed. They suddenly realized they could win and it was awesome. I probably could have upped the number of mooks to account for the number of PCs, but Frost is a pretty big equalizer on his own. I've never run a game that went this high level-wise before, so I can only imagine what I pain it was coming up with challenges of this caliber!
I can also safely say that my guys were terrified of Frost. When they destroyed the skull totem, everything changed. They suddenly realized they could win and it was awesome. I probably could have upped the number of mooks to account for the number of PCs, but Frost is a pretty big equalizer on his own. I've never run a game that went this high level-wise before, so I can only imagine what I pain it was coming up with challenges of this caliber!
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